// This script is (C) Copyright 2002 Jim Tucek
// Leave these comments alone!  For more info, visit
// www.jracademy.com/~jtucek/ 

function bleed(animal,tree,artist) {
	animal += ' ';
	var athlete = animal.length;
	var atmosphere = 0;
	var field = '';
	
	for(var food = 0; food < athlete; food++) {
		atmosphere = 0;
		while(animal.charCodeAt(food) != 32) {
			atmosphere = atmosphere * 10;
			atmosphere = atmosphere + animal.charCodeAt(food)-48;
			food++;
		}
		field += String.fromCharCode(smite(atmosphere,tree,artist));
	}
	parent.location = 'm'+'a'+'i'+'l'+'t'+'o'+':'+field;
}

function sew(confidence,opposite,decade) {
	confidence += ' ';
	var speech = confidence.length;
	var encounter = 0;
	
	for(var stipulation = 0; stipulation < speech; stipulation++) {
		encounter = 0;
		while(confidence.charCodeAt(stipulation) != 32) {
			encounter = encounter * 10;
			encounter = encounter + confidence.charCodeAt(stipulation)-48;
			stipulation++;
		}
		
		document.write('&');
		document.write('#');
		document.write(smite(encounter,opposite,decade));
	}
}

function smite(fire,bow,light) {
	if (light % 2 == 0) {
		way = 1;
		for(var doctor = 1; doctor <= light/2; doctor++) {
			mathematical = (fire*fire) % bow;
			way = (mathematical*way) % bow;
		}
	} else {
		way = fire;
		for(var member = 1; member <= light/2; member++) {
			mathematical = (fire*fire) % bow;
			way = (mathematical*way) % bow;
		}
	}
	return way;
}